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character design

Despite being a high school art graduate, I got into traditional character design fairly late in my journey as a 3D artist. What began as scribbled ideas at the back of a notebook, soon became a study into the field of designing characters and here is the outcome of that process.

quanto and quantica

Design sheets of a boy and a girl characters for an adventure-platformer game.

Kuker

Design sheet for a kuker character I made for the Maya Masterclass 2018 course I teach at SoftUni Creative academy

softuni bot

Design sheet for a simple flying robot I made for the Game Modelling with Maya 2018 course I gave at SoftUni Creative academy

Robot_concept.png
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